Star Wars Jedi: Fallen Order is a complex and nuanced game, and some may find it difficult to figure out the best way to do things. you can use Force Push to on one or more of the enemies so Get to the barricade and destroy it with a Force push. Reach the Imperial Refinery - you will find a meditation spot. Continue your way and use the Force push again to get rid of the next obstacle. Eliminate the Stormtroopers. Watch out for grenades thrown by one of the commanders. Go further and attack the next group of Stormtroopers. Use Force Pull to move it over towards the viney chain and use Force Push to set them alight. 3. Putting the Sphere Into Place. After burning the vines, the large sphere hanging above you in the Or do I have to come back later once I learn Force Pull and Push? I'm a bit confussed, should I leave Bogano for the next planet or stay and try to explore everything. Overcharge the panel in front of you then end the charge when the zipline is in front of you. Slide down it then head into the facility on your left. You'll go down a ramp and then into a lift at 2. Sage Eilram. "My Friend, This tomb is utterly fascinating. It once served as a proving ground for Force-sensitive Zeffo sages, but was converted into a space to honor their remains. And yet nothing received greater honor here than the Force itself, the Life Wind, as they called it. It's beautiful to see." 3. The worst part is that they are resistant to force push, one of the best tactics in Fallen Order. The game taunts us because Phillaks usually hang out on the edge of the mountains, which is a prime set up for force push. It's annoying to be taken out in two hits by a Phillak. Such creatures should be easy pickings for a Jedi. Force Push the crate all the way back to the left. Stand below the wall on the right side of the room and Force Push and then immediately Force Slow the crate. Jump onto the slowed crate and then You won't have much to start with, but you’ll soon have access to a whole host of abilities, including Force push, pull, and a Jedi Flip. The Jedi Flip is essentially a suped-up double jump The tomb guardian to go into it's vulnerable state. See above information. 4 people had this problem. It might be a different type of guardian that requires a different ability to make him vulnerable. Not too much to spoiler here but keep going through the story and it'll make sense. You're missing a force power. d89pH.